A combination of illustration, design, print and digital development tools to deliver the educational program.
Print Matters
We began by creating workshops for both the clinical creators and groups of children to gather all opinions, views and input on what they think the program is, and should be. We designed several concepts before applying illustration, design and style across all literature and print materials.
Digital Strategy
We developed a digital strategy, firstly with an explainer website to promote the program, and ending with the creation of an online portal facility to help engage children through games an interactive features. The website now includes two portals, the second combining the program and workbooks into a digital format for children to follow alongside.
Interactive Activities
Interactive lessons and activities were developed to engage in a number of ways; in particular, they prompt children to engage with workbook content, rather than passively absorb it. Collaborating with the clinical team we presented online activities for the children to complete at home.
Online Games
By making CUES-Ed educational and playtime, kids can learn important lessons while still having a great time. The Studio Coact development team set out to create themed games using our characters Ed and Chloe. Developing several HTML5 games using frameworks we created fun for a schools to give children playtime.